I’ve added another webcast look looking at an application build on the Windows Azure platform. Like the last one on file transfer, this is a hybrid application with components running on premise and “In the Cloud”.
The webcast demonstrates the use of Azure worker roles to render a 3D animation. The animation is rendered in the cloud by 16 worker roles running a legacy DOS text-based ray tracer. Queues, blobs and tables in Azure storage are used to manage the render job and on premise applications used to upload the job details, monitor the job, and download the animation files.
I used PolyRay.exe to render the frames which is cool as PolyRay was the first application I used when I started my IT career 15 years ago as a 3-D animator.
The webcast is here.